Dark Assassin
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The Dark Assassin appears and disappears at a moment’s notice. No one knows where he came from or why he acts the way he does, but the trail of death he leaves in his wake is unmistakeable.
Special Notes: The victims of this unit’s poison will continually take damage until they can be cured in town or by a unit which cures.
Information
Advances from: | |
Bevorder na: | |
Cost: | 25 |
LP: | 52 |
Beweging: | 6 |
EP: | 100 |
Level: | 2 |
Orde: | chaoties |
ID | Dark Assassin1 |
Vermoëns: |
Attacks (damage - count)
![]() | scythe nabygeveg | 9 - 3 lem | |
![]() | darts afstandgeveg | 6 - 4 lem | gif |
Weerstande
![]() |
lem | -30% | ![]() |
steek | -20% | |
---|---|---|---|---|---|---|
![]() |
impak | -20% | ![]() |
vuur | 0% | |
![]() |
koue | 0% | ![]() |
arcane | 20% |
Terrein
Movement Cost | |||
---|---|---|---|
Terrein | Verdediging | ||
![]() |
Berge | 3 | 70% |
![]() |
Coastal Reef | 2 | 50% |
![]() |
Deep Water | - | 0% |
![]() |
Dorpie | 1 | 70% |
![]() |
Flat | 1 | 60% |
![]() |
Frozen | 2 | 40% |
![]() |
Grot | 2 | 50% |
![]() |
Heuwels | 2 | 70% |
![]() |
Kasteel | 1 | 70% |
![]() |
Moeras | 2 | 40% |
![]() |
Mushroom Grove | 2 | 70% |
![]() |
Sand | 2 | 40% |
![]() |
Unwalkable | - | 0% |
![]() |
Vlak Water | 2 | 40% |
![]() |
Woud | 2 | 70% |